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Interactivity

Quick Facts

CHI 2023 is structured as a hybrid conference from April 23-28, 2023 in Hamburg, Germany.

Important Dates

All times are in Anywhere on Earth (AoE) time zone. When the deadline is day D, the last time to submit is when D ends AoE. Check your local time in AoE.

  • Submission deadline: January 19, 2023
  • Notification: February 9, 2023
  • e-rights completion deadline: February 13, 2023
  • Initial upload to TAPS deadline: February 17, 2023
  • Publication-ready deadline (including Video previews): February 27, 2023

Submission Details

  • Online submission: PCS Submission System
  • Template: ACM Master Article Submission Templates (single column)
  • Submission Format: Up to 6 pages (single column) including references, video figure, still image, and additional information describing what attendees will experience.
  • Additional publication-ready materials: video preview (30 seconds), walkthrough video
  • Submissions are not anonymous and should include all author names, affiliations, and contact information.

Selection Process

Reviewed (see Interactivity Selection Process below)

At the Conference

Accepted Interactivity will be presented during the conference in the exhibition area.

After the Conference

Accepted Interactivity will be published as Extended Abstracts proceedings in the ACM Digital Library, but are considered non-archival publications.

Remote opportunities

At this point, Interactivity at CHI 2023 is planned as an in-person activity. Please check out other program items such as Late-Breaking Work for remote opportunities.

Lab/Group Interactivities

We welcome submissions from research groups consisting of multiple demonstrations. This can mean that groups showcase multiple works spanning different themes, or multiple in-depth demonstrations on a single theme. Please contact the Interactivity Chairs for more details and to discuss ideas.

Message from the Interactivity Chairs

The Interactivity track is a high-visibility, high-impact forum of the Technical Program that allows you to present your hands-on demonstration, share novel interactive technologies, and stage interactive experiences. We encourage submissions from any area of human computer interaction, games, entertainment, digital and interactive art, and design. Interactivity promotes and provokes discussion on novel technologies, and invites contributions from industry, research, startups, maker communities, the arts, and design. We actively encourage submissions that improve on the sustainability, accessibility, and equity and inclusiveness in human-computer interaction, computer science, and society at large. We furthermore encourage all authors to consider how their work has impact on those areas, and describe this in their submission.

Interactivity at CHI 2023 is planned as a fully in-person event. Conference attendees will be able to experience the conference live on-site. We hope to be able to offer a great event and a celebration of this year’s most exciting interactive technologies and installations. If you have an interesting prototype, device, system, art performance, exhibit or installation, we want to know about it. Sharing hands-on experiences of your work is often the best way to communicate your novel creation. We additionally welcome submission from research groups and institutions that consist of multiple projects, either spanning multiple themes or individual areas.

We look forward to reading your proposal.

Preparing and Submitting Your Interactivity Submission

Before the submission deadline, you must submit a 6-page (single column) article detailing the work, a picture depicting the work, a video, and additional information detailing the requirements for the exhibit. All submissions should include all author names, affiliations, and contact information.

Interactivities presenters who do not present their work live may be removed from the Digital Library. All submissions should detail how their exhibit will work.

Interactivity Details

We ask authors to detail their envisioned setup. Presenters should provide a description of how the physical setup will look like. The organizers will provide you with a standard table, WiFi and electrical outlets. Additionally, presenters can request computer displays, dimmed lighting, and speakers. Due to the expected crowd during the Interactivity reception we will ask you to provide a plan for dealing with line-ups. We ask that you detail how you are going to limit your presentation time to a maximum of 5 minutes per person by providing the “elevator pitch” in the ‘Envisioned Interaction’ field in PCS (see below). This is especially important for demos based on wearables, AR/VR, haptics and other forms of devices that allow only one visitor to experience them at a time. We also ask you to detail how you plan to keep visitors waiting to experience your Interactivity. For instance, in the case of an Interactivity based on VR, we suggest that you mirror the VR headset’s display in an external screen, enabling the audience to be involved even though they are not experiencing it yet.

Authors of accepted CHI papers will be given the option to submit their work as Interactivity through a separate process after acceptance. Those submissions will not receive a separate entry in the ACM Digital Library. Authors can choose to make separate submissions to the Interactivity Track, which, upon acceptance, will yield a separate entry in the ACM Digital Library.

Submissions must have the following components:

  1. Paper (due at submission)
  2. Walkthrough Video (due at submission)
  3. Still image (due at submission)

Accepted submissions will be asked to provide the following additional mandatory components for the publication-ready version:

  • Preview video (30 second trailer)
  • Needs requirement form for on-site presentation

1. Paper

The paper should be up to 6-page long in the CHI format (single column), including references. It should be self-contained and clearly describe the novelty and distinguishing ideas of your project, even for readers who are not able to view the related demonstration at the conference or associated videos. Your paper should include:

  • A description of the system, installation or exhibit and the problem it addresses. Where relevant, discuss the broader context and questions that your work promotes reflection upon.
  • A description of the relevance of the work to the immediate CHI conference community, as well as to the broader CHI community, emphasizing its novelty, uniqueness, and rationale.

Authors must make their submissions (paper & video) accessible using recommendations found in the Guide to an Accessible Submission and Guide to a Successful Video Submission. Upon acceptance, during the TAPS process, your submission will be converted to a double-column format. The page limit only applies to the submitted 6-page single column paper, the length of the converted double-column paper is flexible.

2. Video

A video is the optimal medium to communicate your Interactivity demo to the reviewers and provides an archive of the work. You must submit a walkthrough video in addition to your written documentation. The video must be no longer than 5 minutes and all uploaded content (PDF(s) + image + video) must fit within the overall submission size of 250 MB. Videos must also be made accessible and properly encoded. Check the CHI technical requirements for video content. Submitted videos will be used for review purposes. The videos may also be displayed at the Interactivity site and possibly on websites previewing CHI content. Be sure to have permission for all content, and use rights-free music tracks. Please see the following CHI 2022 examples of walkthrough videos for inspiration:

3. Still Image

You are required to upload a still image of at least 1500 x 1200 px that represents your work, and a suitable image description. The image is required for publications and conference publicity.

4. Envisioned Interaction (PCS, 200 Words Max, Optional)

Alongside your submission, you are also required to provide the envisioned interaction through the PCS System, that is an explicit description of how the interactivity will be demonstrated and live performed if the submission gets accepted. This includes the use of physical space, how larger crowds are handled, and how the experience will be from an on-site attendee’s point of view.

Interactivity Selection Process

Interactivity will be Reviewed and may include work that was invited or selected from other submissions. The selection process includes reviews by the co-chairs and Interactivity Jury. The members of the Jury are:

  • Jan Borchers, RWTH Aachen University
  • Stephen Brewster, University of Glasgow
  • Megan Hofmann, Northeastern University
  • Eve Hoggan, Aarhus University
  • Geehyuk Lee, KAIST
  • Karon MacLean, University of British Columbia
  • Anne Roudaut, University of Bristol
  • Jean Y. Song, DGIST
  • Misha Sra, University of California, Santa Barbara
  • Vidya Setlur, Tableau Research
  • Rajan Vaish, Independent
  • Yuhang Zhao, University of Wisconsin-Madison

The selection will also take into account feasibility, available space at the conference, and other relevant information. Our intention is to ensure that the Interactivity track is exciting, while representing a range of projects being undertaken across diverse CHI and related communities. Note that because CHI interactivity is a curated track, you will not receive formal feedback on your submission other than the acceptance decision.

Demonstrators of all accepted interactivities will be expected to perform live demos during the conference.

Submissions should not contain sensitive, private, or proprietary information that cannot be disclosed at publication time. Submissions should NOT be anonymous. However, confidentiality of submissions will be maintained during the selection process. All rejected submissions will be kept confidential in perpetuity.

AUTHORS TAKE NOTE: The official publication date is the date the proceedings are made available in the ACM Digital Library. This date may be up to two weeks prior to the first day of the conference. The official publication date may affect the deadline for any patent filings related to published work. (For those rare conferences whose proceedings are published in the ACM Digital Library after the conference is over, the official publication date remains the first day of the conference.)

Upon Acceptance of Your Interactivity Submission

Interactivity authors will be notified of acceptance or rejection on 9th February 2023. Authors of accepted submissions will receive instructions on how to prepare and submit the publication-ready version, and details on the demonstrations presentation and scheduling at the conference. All authors must use the instructions for accessible PDFs to make final generated PDF and accessible. Videos must also be made accessible through the inclusion of captions in final submission.

Authors of accepted submissions will also be asked to submit a 30-second video preview summarizing the work; this is optional, but highly encouraged, as it will increase the visibility of your Interactivity before, at the conference, and in the ACM digital library in perpetuity. See here for technical requirements and guidelines for videos at CHI. The video preview must be submitted before the video preview deadline. Video previews count towards the total submission size of 250MB, so we recommend that the publication ready source files submission does not exceed 80MB.

During the Conference

If accepted to the on-site Interactivity, you will be assigned a dedicated space in the exhibition hall at CHI 2023. You will be asked to present your exhibit likely during one or two events at the conference. We will provide more details on logistics including the exact floor plan closer to the conference.

All interactivities will be asked to share recorded walk-through videos of their exhibits that can be shared with all attendees before and during the conference.

Lastly, if you did not make the Interactivity submission deadline on time but still have a CHI project that you want to showcase (typically an accepted CHI paper), please get in touch with us to book one of the additional “hotspots” that we can provide. These hot spots will be available on a first-come first-serve basis.

Presentation time slots at the conference [tentative, subject to change]

Interactivity will be shown during four slots at the conference:

  1. Monday evening reception (tentatively 6 pm to 8 pm)
  2. Tuesday morning break (10:15 am – 11:00 am)
  3. Tuesday afternoon break (3:30pm – 4:15 pm)
  4. Tuesday evening job fair (5:30 pm to 7:30 pm)

Interactivity presenters are required to present during both the Monday evening reception and the Tuesday evening job fair (slot 1 and slot 4). Presenters are required to present during one of the two breaks (slot 2 or slot 3). We will send a survey for presenters asking for their preference during which of the two breaks they wish to present closer to the conference. Please note that we might not be able to accommodate all preferences, as we aim to have approximately half of the Interactivities during each break.

Setup [tentative, subject to change]

Presenters can start setting up their Interactivities on Monday morning. For submissions that require more time for setup, we can aim to provide earlier access to the Exhibition Hall. Please contact the Interactivity Co-Chairs for more information.

Tear Down [tentative, subject to change]

Tear down will take place immediately after the Tuesday evening job fair, starting at 7:30 pm. All demos are required to tear down during this time as we will no longer have access to this part of the exhibition hall on Wednesday.

After the Conference

Accepted Interactivities papers and videos are not considered Archival Publications but will be distributed in the CHI Conference Extended Abstracts in the ACM Digital Library. Interactivity papers that are associated with accepted CHI Papers will link to the associated archival publication.

Additional PDF Accessibility Advice

  1. A trial version of Adobe Acrobat Pro is available, and it will let you tag papers (https://www.adobe.com/acrobat/free-trial-download.html).
  2. Speak to your co-authors to see if they have the resources to help make your paper accessible. Learning how to do PDF tagging will benefit our community in the long run.
  3. If the above steps are not possible, you can send the PDF to the Accessibility Chairs at [email protected]. However, please refrain from sending us your PDF too early. We want to reduce repeated efforts and if your paper needs to go through TAPS again, then it will need to be retagged. Send the PDF after you are confident no more corrections will need to be made.